|



Math Class Photos
|
|
Unit 1: Place Value, Number Patterns, & Graphing |
During Unit 1 in 2nd grade math, we will begin the year gathering and organizing data in more than one way (tally chart, pictograph, and bar graph.) We will also interpret data from tally charts, pictographs and bar graphs in terms of more, less, and equal. As the unit continues, we will be learning to:
1. Read, write, and model numbers up to 1,000.
2. Identify 10 more and 10 less than a number.
3. Describe numbers as odd and even.
4. Extend, create, and identify a rule for increasing number patterns.
5. Collect, organize, and display data in more than one way.
6. Create and interpret tally charts, bar graphs, and pictographs. |
6.2.2.1 Identify missing numbers in a sequence to 100.
1. Give the Dog a Bone
2. Match Numbers and Words
3. Place Value Puzzler
4. Least to Greatest Practice
5. Ordinal Number Practice
6. Leap Frog Skip Counting
7. Number Track
6.2.2.2 Identify and use 10 more and 10 less
1. Ghost Blasters
2. Spooky Sequence 1
3. Spooky Sequence 2
4. Spooky Sequence 3
5. Hundreds Chart Games (+10)
6. Hundreds Chart Games (+11)
7. Hundreds Chart Games (+9)
8. Hundreds Chart Games (-11)
9. Hundreds Chart Games (-10)
10. 10 Less Soccer Shoot Out
11. Adding 9 Fairy
12. Sub Challenge (2 Player)
6.2.2.3 Compare and order whole numbers up to 1,000, applying place value concepts and using the symbols <, >, and =.
1. Penny Prizes Comparing Numbers (2-digit)
2.
Gumball Comparing Numbers (3-digit)
3. Numbers to 1,000
4. Numbers to 1,000 Different Ways
5. Number Patterns <,>,=
6. Compare Numbers Game
ELAB http://www.harcourtschool.com/activity/elab2004/gr3/2.html
This is an e- lab. You need to print out the following recording sheet:
http://www.harcourtschool.com/activity/elab2004/G3_PE_PDF/MNL00LBPE3002.pdf
6.2.3.1 Describe numbers as odd or even
1. Oddball
2. Dragon Eggs (Odd/Even)
3. Odd or Even Game
6.2.2.4 use, model, and label place value positions of 1's, 10's, and 100's.
1. Virtual Tens Blocks
2. Show Me
6.2.1.5 Express two and three digit numbers in expanded notation
1. AAA Math Place Value
2. Antthea's Acorns
1.2.1.1 Recognize, describe, extend and create repeating and increasing patterns using models and numbers
1. Splat Squares
2. Number Patterns
3. Super Sequencer
1.2.1.2 Use patterns to continue numerical sequences and identify the rule
1. Spooky Sequences (2s)
2. Spooky Sequences (5s)
3. Spooky Sequences (10s)
4. Spooky Sequences (1s)
5. Cracker Patterns
6. Pattern Mania
7. Pattern Quest
8. Meet Paul Pattern
9. Number Patterns and Rules
10. Patterns Song
4.2.2.1 organize and display data in more than one way.
4.2.3.1 Create and interpret data from tally charts, pictographs, and bar graphs in terms of more, less, and equal.
1. Let’s Graph!
2. Saxon Math Graphing
3. Create A Graph
4. Tally Charts
5. Bar Graph Creator
6. Graph Goodies
7. Interpreting Data
ELAB Roll two dice to collect data
ELAB Make a Bar Graph |
|
Math Unit 2:
During Unit 2 on Geometry in 2nd grade math. By the end of the unit students will be able to:
1.Describe and classify plane and solid geometric shapes (circle, triangle, square, rectangle, sphere, pyramid, and rectangular prism) according to such attributes as the number and shape of faces, edges and vertices
2. Make solid figures including cubes, rectangular prisms, spheres, cylinders, cones and pyramids
3.Put shapes together and take them apart to form other shapes
4. Identify and model symmetry with concrete materials and drawings
5. Identify the line of symmetry in figures and objects with symmetry
6. Identify and model congruence with concrete materials and drawings |
Describe and classify plane and solid geometric shapes (circle, triangle, square, rectangle, sphere, pyramid, and rectangular prism) according to such attributes as the number and shape of faces, edges and vertices
1. Shape Tool
2. Shapeville
3. Geoboard
Make solid figures including cubes, rectangular prisms, spheres, cylinders, cones and pyramids:
1. Enchanted Learning Solids
2. Space Blocks
Put shapes together and take them apart to form other shapes:
1. http://illuminations.nctm.org/ActivityDetail.aspx?ID=72
Identify and model symmetry with concrete materials and drawings:
1. http://illuminations.nctm.org/ActivityDetail.aspx?ID=72
Identify the line of symmetry in figures and objects with symmetry:
1. http://www.harcourtschool.com/activity/elab2004/gr6/15.html
2. http://www.harcourtschool.com/activity/elab2004/gr6/15.html
3. http://www.harcourtschool.com/activity/show_me/e673.htm
4. Line Symmetry
Identify and model congruence with concrete materials and drawings:
1. http://nlvm.usu.edu/en/nav/frames_asid_165_g_1_t_3.html?open=instructions
2. http://nlvm.usu.edu/en/nav/frames_asid_169_g_1_t_3.html?open=activities |
UNIT 3
We are currently working on Unit 3 covering addition and subtraction with regrouping. By the end of the unit students will be able to:
1. Model two-digit addition and subtraction using manipulatives.
2. Add two- and three-digit numbers with regrouping.
3. Add and subtract two- and three-digit numbers using alternative strategies.
4. Use a variety of strategies to solve addition and subtraction problems.
5. Relate mathematical situations to given mathematical expressions.
6. Model, represent, and interpret number relationships to solve problems involving addition and subtraction (+, -, <, >, =).
7. Relate problem situations to number sentences involving addition and subtraction.
8. Identify the missing number in a number sentence. |
6.2.5.1 model two-digit addition and subtraction using manipulatives.
1. http://nlvm.usu.edu/en/nav/vm1_asid_154.html
2. http://illuminations.nctm.org/ActivityDetail.aspx?ID=75
3. http://nlvm.usu.edu/en/nav/vm1_asid_155.html
4. Harcourt Modeling 2-digit plus 1-digit addition
5. Harcourt Modeling 2-digit addition (Ch. 11)
6. Harcourt Modeling 2-digit addition (Ch. 12)
7. Harcourt Modeling 2-digit minus 1-digit subtraction (Ch. 14)
8. Harcourt Modeling 2-digit subtraction (Ch 14)
9. Addition Chip Abacus
10. Harcourt Show Me 2-digit plus 1-digit addition
11. Harcourt Model Adding 2-digit numbers with regrouping
6.2.5.3 add two- and three-digit numbers with regrouping.
1. Addition Tic-Tac-Toe
2. Funbrain Math Arcade
3. Harcourt Model and Record 2-digit Addition
4. Harcourt 3-digit Addition (Ch. 25)
5. Harcourt More 3-digit Addition (Ch. 25)
6. Harcourt Modeling 3-digit subtraction (Ch. 26)
6.2.5.2 add and subtract two- and three-digit numbers using alternative strategies.
1. 2-digit Addition Practice
2. Funbrain Math Arcade
6.2.7.1 use a variety of strategies to solve addition and subtraction problems.
1. AAA Math Addition Fact Practice Go down to the blue box
2. AAA Math Subtraction Fact Prctice Go down to the blue box
1.2.2.1 model, represent, and interpret number relationships to solve problems involving addition and subtraction (+, -, <, >, =).
1. Allie the Alligator Greater Than Less Than
2. Compare It!
3. Penny Prizes
4. Gumball Surprise
1.2.2.2 relate problem situations to number sentences involving addition and subtraction.
*The site prompts you to register. However, there is an option "Maybe Later." Press that button and you can proceed to the activity
1. I Know That Math Stories
2. Kids Math Word Problem Practice
1.2.3.1 identify the missing number in a number sentence.
1. Complete a Number Sentence ~ Addition
2. Complete a Number Sentence ~ Subtraction
|
| |
|
Updated on
February 3, 2009
|
|